Thursday, April 11, 2013

Weekly Game - session 5

We descended the spiral stairs for a couple hundred feet. Being along the coast this put us well below sea level and into the local water table. The structure we explored was of ancient Hakiran design with tightly fitted stones. The walls were damp from gradual seeping and the smell of mildew and mould was everpresent. Upon reaching the bottom we found ourselves at the end of a long hallway.

Rafiqua scouted ahead seeking to learn more about the dim source of light spilling from beneath a door ahead and on the left. Unfortunately our relatively quiet approach was ruined when she accidentally scraped her scabbard along the stone wall.

Two cultists came out to investigate and the battle began.

We laid low our first two enemies and Pointer, Rafiqua, and Pron entered a great chamber over 100 feet long by 70 feet wide with four grand columns holding up the ceiling. Two fire pits, and 8 torchiers bathed the chamber in ruddy light.

Within were 6 additional cultists and their leader who would in the course of the battle sacrifice a woman to complete their demon calling ritual. The cultists would also run to the walls an throw levers that loosed 28 horribly mutilated additional adherents we learned were called the Broken.

At first I feared we had discovered our deaths as several of my companions had become swarmed by enemies. I called a retreat which only partially worked.

Pointer moved deeper into the chamber trying to close with and kill the leader, hoping he could prevent the completion of their foul ritual. The others fought their way back to the doorway and we set our trap in motion.

Pron threw a rope at the foot of the doorway, just to our side, and enspelled it to tangle anyone trying to cross it causing them to stumble and fall. As the hordes rushed at us and bottle-necked at the open doors I cast Enlarge upon the lintel stone increasing it by a third. The stress upon the stones shattered them, bringing large pieces down to crush several of the Broken, killing them and creating terrain difficult for them to pass without putting themselves at great disadvantage. We them set the rubble on their side of the doorway alight with flaming flasks of oil.

We could not see what was happening to Pointer, but he informed us that he faked his death causing his attackers, including the summoned demon to focus on us.

Spells cast at the beginning of the battle also began to prove themselves critical to our eventual success. Pron had managed to use Fey Fire to outline the cultists aiding our attacks, and had also afflicted their leader with a curse of burning metal that ended up setting him aflame and roasting him in his chainmail. She may be reckless socially, but in a fight Pron is very dangeous to our enemies.

Adran managed to smite the demon a couple of times hurting it and apparently Pointer had also done some damage with his bow.

Arriving late with some Jalaharan support was Jonas. This was welcome as despite our better tactical 1position we were rapidly being worn down by the vast numbers of foes.

Eventually we managed to take down the demon and the horde of crazed cultists.

We are investigating the room to see if they possess the artefact the templars were waiting for that was stolen from the wrecked ship.

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