Friday, July 26, 2024
Magic Item - Gloves of the Seamstress
Tuesday, July 23, 2024
Magic Item - Named Morningstar (Creature)
Plurin spat a curse, raised Creature above his head and summoned a Dretch between himself and the interlopers. He commanded it to attack, then he spun on his heel and slipped away through the secret door.
Named Morningstar (Creature)
Creature is a cursed morningstar +1 (1d8+1 piercing damage) with the ability to summon a Dretch under the wielder's control, for 1 minute at the cost of reducing the wielder's maximum hit point total by 5 for 24 hours. Reductions can accumulate. After a short rest the weapon regains the ability to summon. Using the summon ability requires attunement.
Curse: Attunement to Creature prevents the wielder from using or attuning to any other weapon. The wielder must succeed on a DC13 Wisdom saving throw to resist the urge to engage in melee with enemies. The saving throw may be repeated at the end of the user's turn. Removing the curse requires the casting of a Remove Curse spell.
Item Availability: Uncommon. User 1st level or higher. Cost 101 - 500 gold pieces.
Friday, July 19, 2024
Dungeon of the Fire Opal - Dungeon Magazine 84 (part 6: areas 29 through 33)
Continuing the restock of the southern part of the dungeon. We cover areas 29 through 33.
Saturday, July 6, 2024
Dungeon of the Fire Opal - Dungeon Magazine 84 (part 5: areas 24 through 28)
Continuing the restock into the southern section of the dungeon. We cover areas 24 through 28.
Friday, June 21, 2024
Dungeon of the Fire Opal - Dungeon Magazine 84 (part 4: areas 19 through 23)
Dungeeon restocking continued. We cover areas 19 through 23.
Friday, June 14, 2024
New Monster - Telluric Slink
We'll be reskinning and modifying the Carrion Crawler to create this monster. The base stats are in the 5e Monster Manual page 37.
Telluric Slinks were created in one of the many laboratories within Ghul's Labyrinth below Ptolus. They are one of a vast number of aberrations born into the Squirming Horde and unleashed against the forces of good during the Ghul War.
Nearly 9' long and weighing close to 600lbs., the Slink is covered in a thick mass of long black hair. Its bulbous head has two slavering mouths filled with jagged teeth. Jutting out of where its eyes would be are two nest-like bundles of fine metal wires.
An apt description of the creature would be "an enormous hairy slug made of muscle, electricity, and evil".
Below are the changes to the Carrion Crawler. All other stats remain as written.
Increase the Armor Class to 14
Replace the climb speed with a swim speed of 10'
Replace Darkvision with Blindsense, same range.
Remove Keen Smell, Spider Climb and all Carrion Crawler attacks.
Add Immunity to electricity.
Modify the remainder as follows:
Multiattack. The Telluric Slink makes two attacks. Two bites against the same target or one bite and one sweeping slam against separate targets.
Sweeping Slam. Melee weapon attack: +4 to hit, reach 5' one or more creatures directly to either the left or right of the Telluric Slink. Hit: 2d6+2 bludgeoning damage and the target must make a DC13 Dexterity saving throw or become prone.
Bite. Melee weapon attack: +4 to hit, reach 5' one creature. Hit: 1d6+2 piecing damage.
Telluric Burst. All creatures within 10' of the Telluric Slink must make a DC13 Dexterity saving throw or take 3d6 electric damage. Recharge 5-6.