Here are rooms 1 and 2 of the snake dungeon converted into Dwarven Forge terrain. Below the pictures is the original map.
Room 2: The walls of this room are covered in mosaic tiles depicting many beings contorted in pain, their mouths open with what appears to be flames around their tongues. The floor is covered in a swirling serpent-like pattern with worn pathways from the tread of many feet.
Tapestries hide doors on the west and east walls. The tapestries show a great open mouth, a human headed serpent wrapped around the tongue with flames stretching the length of the beast.
The door to the east is locked.
Any noise of normal talking volume or above will draw the attention of the naga in room 4 who will come listen at the west door to determine a course of action. If it believes the party have passed out of room two through the east door it will pause for certainty and then quietly follow them planning an ambush later.
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