I have been looking forward to getting my greedy little DM fingers on these two books. They became my present to myself for the holiday season.
Death Frost Doom
I have read most of Death Frost Doom and have a solid grasp of just how good this adventure meets the horror criteria and easily functions as a pivotal event in a campaign. The book, and it is a book; hard bound; 6 by 9 format; new art; and updated material that puts a keener edge on every story element and encounter within; is a great example of how adventures should be written, even if they aren't apocalyptic. Everything within is tight and worthy of player attention, and it meets the definition of adventure - DANGEROUS!
DFD is the start of an undead apocalypse or close enough to one that as it says, the PCs that survive will have a lot of work ahead fixing or at least mitigating the damage caused. The smile on my face at several points in the reading of the adventure was that of a rat bastard DM loving the potential in the pages. If you have the kind of players that enjoy moral dilemmas, and love horror elements done right, then Death Frost Doom is worth the cost.
WARNING - Death Frost Doom is not suitable for crybabies unable to handle character death. In this adventure it is likely that some player or players, will lose their character if the group is not sharply aware, and/or take too many risks. Some things may be tough to avoid, but can still be mitigated by a party on their toes. Besides, what fun is there in being too cautious!
A Red and Pleasant Land
What if Lewis Carroll and Bram Stoker somehow mated and bore offspring, then made an RPG setting based on their wickedly strange family? This might be that outcome, channeled through the mind of Zak S. of Playing D&D With Porn Stars.
While I have not finished reading the beautiful book, my skimming of A Red and Pleasant Land convinced me that it is a work of art, even more-so than its predecessor Vornheim. It is full color, full of art, and full of wonderfully twisted ideas mixing Alice in Wonderland and Vampires to create a very playable campaign setting. The bits and pieces, all of them, easily lend themselves to cannibalization for use in other fantasy style campaigns.
The Alice character class is unlike any character class I have seen in decades of RPGs. In this setting, it fits perfectly with the whimsy and twisted reality of Voivodja, though outside the setting it would be incredibly out of place and possibly less effective. During the progression of the class, random rolls move development along peculiar paths, all useful for navigating the chaotic social and political structures of the vampire warped pocket of existence and all based on some aspect of Alice in Wonderland.
ARPL is another of those RPG books that is very worth having and reading even if you do not plan to play in the setting, or might make a brief detour through it during your regular campaign.
The first printing/first edition (3,000 copies) has sold through and a second printing has been ordered. The reviews that have come in so far include glowing praise from the likes of China Meiville, Ken Hite, Monte Cook, and others. Get it, quickly, do not hesitate, or you may regret not having a copy for your gaming book shelf.
I may have more to say when I finish reading this amazing book. The only drawback, if you can call it one, is the very tiny bits of gold glittery material that ends up on your hands and other objects while you handle this hard bound, cloth covered treasure.
Showing posts with label Vornheim. Show all posts
Showing posts with label Vornheim. Show all posts
Wednesday, January 7, 2015
Friday, July 8, 2011
Vornheim Gets Boned - cue bad porn music
The Ennie Awards are coming up at GenCon in early August and the nominations have been posted at EN World. This is something that has been going on yearly now for some time. It is a good thing since it is fan based and not an industry blown horn, however this year I can say I honestly feel a bit confused by where one producted ended up in the nominations, and I'm not alone in that thinking.
Jeff Rient's mentioned this on his blog earlier today and I feel it is only right to point and say . . .
It's okay Jeff, you aren't the only person of the opinion that Vornheim should have had better than an Honorable mention in the Ennie's category it was participating in.
Best Aid/Accessory
For those that don't know, Vornheim is the brain-child of Zak S. of the blog Playing D&D With Porn Stars (warning: occasional adult content because yes, he and his players are in the adult entertainment industry).
Having seen some of Zak's creative genius on his blog and having read a number of positive reviews, I bought a copy of the book and I'm glad I did. It is a work of art, brilliant in how useful it is.
Ok, so it looks a bit odd and might be confusing if you don't take the time to read how to use it while trying to do so, but once you do you will GET IT. With grokking this book comes the understanding of how incredibly useful and nearly indispensible it will become as part of your DMing arsenal.
Don't get me wrong, a tip of the hat goes to everyone nominated in the category because they are good products, just nowhere near as innovative as Vornheim.
Jeff Rient's mentioned this on his blog earlier today and I feel it is only right to point and say . . .
It's okay Jeff, you aren't the only person of the opinion that Vornheim should have had better than an Honorable mention in the Ennie's category it was participating in.
Best Aid/Accessory
- D&D Essentials: Dungeon Tiles Master Set – The Dungeon (Wizards of the Coast)
- Eclipse Phase Gamemaster Pack (Posthuman Studios)
- Gaming Paper Adventure Maps (Gaming Paper)
- Hero Lab (Lone Wolf Development)
- The Unspeakable Oath (Arc Dream Publishing)
- Honorable Mention: Vornheim: The Complete City Kit (Lamentations of the Flame Princess)
For those that don't know, Vornheim is the brain-child of Zak S. of the blog Playing D&D With Porn Stars (warning: occasional adult content because yes, he and his players are in the adult entertainment industry).
Having seen some of Zak's creative genius on his blog and having read a number of positive reviews, I bought a copy of the book and I'm glad I did. It is a work of art, brilliant in how useful it is.
Ok, so it looks a bit odd and might be confusing if you don't take the time to read how to use it while trying to do so, but once you do you will GET IT. With grokking this book comes the understanding of how incredibly useful and nearly indispensible it will become as part of your DMing arsenal.
Don't get me wrong, a tip of the hat goes to everyone nominated in the category because they are good products, just nowhere near as innovative as Vornheim.
Subscribe to:
Posts (Atom)