Showing posts with label Cats. Show all posts
Showing posts with label Cats. Show all posts

Tuesday, April 12, 2022

Dwarven Forge Wildlands Kickstarter Rewards Have Arrived

I backed the Dwarven Forge Wildlands Kickstarter for a small amount and really wish I had both the storage space and the money to have picked up a bit more than I eventually did.

Over the last three DF Kickstarters (Dungeon of Doom, Caverns Deep, Wildlands) I have had to limit my participation below what in better times I would have invested. One of the many types of items it would have been good to get are the Terrain Trays and the magnetized pieces instead of non-magnetized. In hind sight it is easy to recognize just how handy they are, but sadly they are all currently out of stock. Of course with the cost of my storage locker increasing every year I'm at a loss for where to put it if I had backed for more stuff.

The Dwarven Forge collection began with a Master Maze Room and Passage set. It started small, but as my income grew, so too did my appetite for the terrain. Now that my income has fallen to a bare trickle my ability to collect is about as limited as when I first got bit by the DF bug.

The Reliquaries Kickstarter was skipped since it held little usefulness for my terrain needs and displaying dice on top of stuff is a recipe for disaster with cantankerous cats lurking about.

Here are the Wildlands rewards I've received (pictures are from the Dwarven Forge website). I'll be taking them to the next game session since they'll either get used then or the session afterward (most likely).








And here are the aforementioned cats.



Monday, February 9, 2015

Getting Hammered part 3

Let's get into some of the accessories and options available from Hammered Game Tables, and specifically what I chose.

The first ones I want to tackle are the $130 option for Under-Lip Lighting, and the included player stations.

Under-Lip Lighting consists of strings of bright LED lights that lend themselves perfectly to lighting the player stations allowing easy reading and writing.
 The six 2' wide player stations can open much further than shown above. The lighting shines down on the stations providing an amazing amount of light.
You can see just how much room there is within the player station. Quite a few of the standard D&D sized game books can easily be stored within, along with dice bags, pencils, character sheets, etc, and cats if you so desire. (No cats were harmed in the making of this article.)

One suggestion I am going to make to Hammered Game Tables now that it is obvious to me, is to include a raised strip of wood just inside the drawer with a depression for holding pencils so they do not roll around when opening and closing the drawer.

There is of course, another advantage to the under-lip lighting . . . mood. If you want to run a session of a horror game or your adventure takes place in a very dark location, this lighting does wonders.
The LEDs are bright enough to be the only source of light in the room and are positioned to throw the light down and off the floor which will give those seated around the table an eerie light from below.

The lights are not just along the two long sides. There is also a strip attached to the GM caddy ensuring that the ref isn't flying blind. Oh, and if you want to be a real rat bastard, you control which lights strips are on or off from switches placed somewhere around the GM caddy.
I imagine Dan could provide different colors of LEDs, but I didn't ask, and now that I think about it, that might be a pretty cool idea. While Hammered Game Tables says the under-lip lighting option is 1-per table, there appears to be enough room that if you really wanted a different extra colored LED strip it could probably be done.

Even with the room lights on, the LEDs are still bright and useful for the players.

Next post I'll be talking about the GM caddy and the Dwarven Runes I opted to have added to the table.