Sophia uncorked the Elven Snowflake artifact and used its power to blast the undead in a radius of 20 feet. Only a few fell, but it was obvious many more were weakened by the effect. The snowflake went dark and it would be of no more use in this battle. (rotten recharge rolls).
A hunting party of beastmen came screaming into the fray, shouting out "For Glory!" and fortunately for us began attacking the undead. Between their efforts and our own, a path was cleared and none-too-soon as three more giant undead arachnids arose just as the first one fell.
We helped heal their wounds along with our own and spoke with their leader. He explained that the strange obelisk and statue or Orcus thrust their way above ground, bringing the snows and undead with them, and that the undead never seem to run out.
A week ago? Yup, right about the time Set got poked in the eye. They really are taking deli-counter numbers to see who we have to deal with next.
Their owl faced leader told us there was a door at the base of obelisk with a puzzle lock and the beastmen had failed to figure it out before being driven away by more undead. If we could get in and try to solve the problem, they would be grateful.
The beastmen invited us to rest and prepare. During this time their chieftan taught Sophia three new spells - Fireball, Wall of Fire, and Ice Storm. (That's more like it!)
Rested and prepared, the party and the beastmen set out for the puzzle door. The beastmen would hold off the undead as long as possible while we tried to figure out the answer that would let us into the underground complex.
Sure enough the whole thing powered up when Torul advanced across the center line. Some quick thinking and accurate attacks by the less dull-witted party members took out three of the four mirrors and the attack against Torul resulted in little more than a singe.
The battle with this metal monstrosity (CR 19 vs 7th level party) took time and almost resulted in some character deaths due to a mis-understood feature of the environment. Whenever it reaches a spot near the entrance, it teleports back to a spot in from of the interior puzzle door. Torul had lead it away and Mulva and Sophia went to try and work on the puzzle. He led it too far back and they got a rude surprise.
Then the plan changed. Roysen had determined that one section of bridge was weak and if we could get the thing on that spot and knock out the support . . . bye bye big metal badass.
Going strictly into dodge defense, along with bolstering magic from Roysen, Torul's armor class reached an incredible 29. Even with a +13 to attack rolls, the golem managed to miss every attack.
Finally Torul sensed the golem was weaked enough and he delivered the final blow.
We left off with the party resting before attempting the door again.