Monday, February 16, 2015

I Feel Funky

In the Sunday game run by CaptCorajus we completed the adventure against the slimy cult of Juiblex. Of course Torul ended up completely covered in the stuff, how else would you expect things to finish?

When last we left off, the Big Bad Evil Guy (BBEG) and a handful of evil acolytes had come down a rope ladder and were blocking the party's way when we returned to cross the streams, I mean mix the slimes at the altar. See that green shield and sword drawn on the map between us and them? That was the spell Guardian of Faith. It does damage when you enter the 10' area surrounding it. That never seems to dissuade an angry half-orc. See the four acolytes surrounding the Evil High Priest (EHP)? Can you say cannon fodder? I thought you could.
Torul rushed past the Guardian of Faith and took 10 points of damage, but managed to get to the forward acolytes and immediately slay one. Roysen cast silence on Torul's shield so that he could cut off as much spell activity as possible from the enemies.

Another acolyte stepped in to take the first one's place and the EHP BBEG was able to get off a class ability engulfing the rest of the party in some sort of darkness in which they were also taking damage from unseen horrors. He then backed away and had one of his not-too-bright minions stand in front of him.

As the battle wore on it was becoming obvious that unless the party did something quickly, Torul was likely toast, soon to be followed by the others.
Mulva stepped out of the dark cloud and fired a crossbow bolt slaying the newest volunteer thus letting Torul to pursue the BBEG. She then confronted an acolyte who fled back up the rope ladder, wetting himself on the way, though already dripping with ooze who would know.

Sophia, our wizard, soon joined the fight and her barrage of the best combat spell in 5e failed when it reached the EHP (Brooch of Shielding).

Roysen kicked in the healing juice to keep Torul and the others on their feet.
 The BBEG was still proving resilient and resourceful, dropping another black cloud of unseen nasty on top of Torul, obscuring them both from the rest of the party. Despite taking a beating, Torul hung with the EHP hoping to tamp down spell casting and prevent the gooey jerk from getting to his altar of slime. Meanwhile Sophia cast web through the dark cloud of slimy misery, relying on memory of the hallway to pin it right on the BBEG (Morbion) and Torul. She ended up using inspiration to make it work. While Web normally doesn't require an attack roll to place it, Capt Corajus ruled (fairly I feel) to have her roll to place it with the amount missed from a taget DC affecting the distance off point and it would be a random direction. She initially rolled a 1 and the inspiration die fixed the problem.
Note the effort CaptCorajus put forth to make the evil slime altar/pool look presentable for company. He even got out the good candelabras.
Needless to say any time you think you have the BBEG cornered and nearly beat, they always have a trick up their sleeve. This one whipped out a lair power on our party and called forth from the pool/altar a slimy turd of enormous size to come save his wretched backside.
It didn't save him. He got cut all up and then finished off by Roysen with a cantrip. How embarrassing.
The party then did away with the giant sludgy brute and the looting commenced.

The party went on to find the missing 11 townsfolk and aid from a save place in the dungeon, managed to save them all. They even went exploring the rest of the dungeon, found the runaway acolyte (killed him when he refused to surrender). Discovered treasure that included a precious Elven Snowflake (minor? artifact) and the destroyed the rest of the slimy influence using the flake's power. Ta-Da!

Getting the people back to town, the party was praised, asked to become residents (they really need new DNA badly) since we would be able to protect them and all of their guards are dead. Instead the party opted to convert coins to gems, a mule, winter gear, a strong mule, and two kegs of ale.

Heading north they got into a very snowy area and eventually found a huge statue of Orcus amid some tall spires (obelisks?) with a magical crystal atop one, glowing a menacing red.  Of course the party would try to bypass as best they could based on the terrain impediments. That meant being with our backs to a tall cliff about a quarter mile from the statue, still within the glow's effective range.

We left off when undead all around, and under the party, started to rise and approach.

I think the evil immortals must have taken deli-counter numbers to see who faces us next. Set - CHECK! Juiblex - CHECK! Orcus - yup, sheesh! If they ever get back to the surface world, the only people that will believe their tales are the ones pissed off about being defeated!

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