Showing posts with label Rule Books. Show all posts
Showing posts with label Rule Books. Show all posts

Wednesday, May 11, 2022

Blog Monetization Update

It has been about seven years since I chose to allow advertisements to be shown on the blog. This was never expected to provide any real income and was merely an experiment to see how it would perform. 

I disallowed subjects like Politics, Religion, and Porn from running ads since the site is relatively open to all viewers with minor exceptions. I also don't agree with some of the advertisers that would have been pushing their ideals.

You may be asking (though likely not) "how did it do?" The short answer is so far, over seven years it has earned a whopping $8.88, enough for a big name coffee chain latte. 

So why keep monetizing the site? You never know when I might be craving an overly expensive yet sub-par coffee with weird names. That, and I am really curious about ways to generate more views worthy of earning a penny now and then. So far, the ads don't seem to be hurting anything.

There's always the possibility that one day this blog might even pay for a game book or set of dice. 



Sunday, March 1, 2015

Another Discount in the TDAAL Store

This time it is 50% off bags for carrying your game stuff.

The discount code is SUNDAYDEAL75

Here is the link.

The least expensive version, while not the most attractive, are excellent for handling the standard sized game books with plenty of room for dice bags, etc.  I usually have two books and a large dice bag in it. Note, you can turn the book sideways and it fits with room to spare.
There are other designs in the shop.

Thursday, February 26, 2015

Am I Missing Something?

Admittedly I have not read every bit of the 5th edition Player's Handbook in detail. So my question is, did I miss the section detailing the rules for characters to create scrolls and potions?

I also have not cracked open my Dungeon Master's Guide so it is likely -that- is where I would find the information.

Call me lazy, just don't call me late for dinner.

This came up Sunday while another player and I were car-pooling to CaptCorajus' game. We had been discussing the creation of a handful of scrolls by the party wizard and realized that neither of us had read the rules for doing such a thing.

Throughout the different editions of the game, creation of magic items by Player Characters has not always been a certainty. I don't recall the specifics of each edition, and at the moment am more interested in a nice long nap than digging out the rule books for umpteen versions to determine the specifics for comparison.

During the drive to the game we discussed the idea of having scrolls made to trade to other wizards in exchange for spells they know that the party wizard does not already have in her spell book, and for occasions when she is otherwise bereft of available spell slots due to having cast her allotment for the day.

It also occurred that with higher level spells she is not yet capable of casting, when she reaches the appropriate character level she could already have the information on hand and ready to copy into her spell book.

While the adventuring party in the Capt's campaign has accumulated a great deal of magical gear, I don't recall much in the way of scrolls and potions. That is somewhat odd compared to most of the earlier editions of the game and I'm not certain if that is intended in the 5th edition or a DM decision.