- Ability scores generation method? 3d6 in order, if average of stats is below 11 start over
- How are death and dying handled? 0 = unconscious, below that = save vs death
- What about raising the dead? expensive, hasn't come up yet
- How are replacement PCs handled? roll up, beam in if appropriate, we have plenty of available characters, no need yet to roll new ones
- Initiative: individual, group, or something else? individual
- Are there critical hits and fumbles? How do they work? crits double rolled damage, confirmed fumble breaks or damages weapon (1 followed by another 1)
- Do I get any benefits for wearing a helmet? helmet comes with armor, without a helmet green slime may be instant doom
- Can I hurt my friends if I fire into melee or do something similarly silly? maybe, on a 1 roll to hit nearest friendly in the melee
- Will we need to run from some encounters, or will we be able to kill everything? you don't have to outrun the dire bear, just outrun your party mates
- Level-draining monsters: yes or no? yes
- Are there going to be cases where a failed save results in PC death? yes
- How strictly are encumbrance & resources tracked? moderately, experimenting currently with the rules from Lamentations of the Flame Princess
- What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time? not training, new spells have to be found or be with wizard, can level during adventure
- What do I get experience for? treasure mostly, monsters a little, other awarded case by case
- How are traps located? Description, dice rolling, or some combination? combo
- Are retainers encouraged and how does morale work? B/X style
- How do I identify magic items? house rule on the blog (July 2011 posts)
- Can I buy magic items? Oh, come on: how about just potions? if you can find someone willing to part with them
- Can I create magic items? When and how? When you reach high enough level
- What about splitting the party? be my guest, mwahahaha
Friday, February 24, 2012
20 questions of campaign style
These questions are making their way around the OSR blogs and seem like a great idea for helping define some of the campaign feel for the players and curious onlookers.
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